Game mode · Senior

Team Buzzer:
first buzz answers.

The game-show format, run from a browser. Teams race to buzz in, the first buzz locks everyone else out, and one player answers for the team. +100 for right, −50 for wrong, so every buzz is a decision the whole team feels.

From lobby to final standings

How a Team Buzzer game runs

  1. Teams form themselves

    You set 2–8 teams and a team size. Players join with the PIN and pick a team; anyone on a team can give it a better name than "Team A". Stragglers? Fill them in with one click, or move people by hand.

  2. The question opens

    Every player sees the question and a buzzer. Teams confer, someone decides they know it, and they buzz.

  3. One buzz wins

    The first buzz to reach the server locks out every other team, instantly. Only the player who buzzed can answer, so a team can't hide behind its fastest phone.

  4. The scoreboard swings

    +100 or −50 lands on the team, and the team leaderboard updates on every screen. The final reveal shows the standings, and the report keeps a log of every buzz.

The scoring,
in full

First to buzz · correct
+100
First to buzz · wrong
−50
Locked-out teams
0
Nobody answers · you close it
0

Points belong to the team, not the individual. The penalty is half the reward, so a team that is right more often than one time in three comes out ahead by buzzing, and a team that buzzes on a hunch pays for it.

The answer that comes in after the buzz closes the question, right or wrong. No steals, no rebounds: rounds stay quick, and the next question is always a fresh race.

Where Team Buzzer shines

Anywhere the point is the people in the room as much as the questions.

  • Team building and offsites. Departments that never talk find themselves arguing about the capital of Canada.
  • Quiz nights and fundraisers. Tables become teams, phones become buzzers, no hardware to hire.
  • Classroom house competitions. Every student plays, and the quiet ones can still be the one who buzzes.
  • Training wrap-ups. End a long day on a contest instead of a feedback form. More ideas for events

Questions people ask

How do you know who buzzed first?

The server decides, not the devices. The first buzz to reach it takes a lock that every other buzz is refused against, so there is exactly one winner and no arguments about who was faster.

Can another team answer if the first team gets it wrong?

No. The first buzz answers, and that answer, right or wrong, closes the question. That keeps rounds quick and makes buzzing a genuine decision. If nobody can answer, you can close the question with no change to the scores.

How are teams set up?

You choose 2–8 teams and a maximum team size when you launch. Players pick their own team in the lobby and any team member can rename it. You can add, remove or rename teams, auto-fill anyone unassigned, or move individual players.

How many people can play?

Team Buzzer is on the Senior plan, which allows up to 100 players in a session across as many as eight teams: eight tables of twelve at a function, for example.

What does the report show for Team Buzzer?

Final team standings and a log of every buzz: which player buzzed for which team, on which question, and whether they were right.

Turn your next session into a game show

Team Buzzer is part of Senior, with 100-player rooms, PDF-to-quiz and the most AI drafts.